System...: Publisher...: Programmer...: Year...: Rated by...: |
Crazy Cars ZX Spectrum Titus Titus 1988 GTi I first played this game in 1996. I heard the Amiga version was good fun but this version is a disappointment. Although the road effect is smooth and the game runs at a fast pace (logical because it seems you're the only one on the road, only occasionally a car passes by) I found it very boring. You first start with a Lotus (?) riding at a speed of maximum 200 MPH and your main purpose is driving ... and driving. There's no change of scenery when you get to further levels, although your car transforms from a Lotus to a Porsche. The only roadside scenery is some poles. The main car sprite has only 3 animations (left, right and ahead) with no smoking tyres when you start. The only excitement comes from the big jumps of your car. There were 2 sequels to this game, namely Crazy Cars 2 & 3. The latter never came out for the Spectrum, although there exists a demo (TR-dos version from Russia). Maybe the sequels are a bit more interesting. For the sound department, please look beneath. There's nothing more to say. Did you know: There is another - unrelated - Crazy Cars title from JB Software (1985) which is a clone of Joust. |
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Graphics: 30% |
Sound: 20% |
Gameplay: 25% |
Overall: 25% |
| Boring sky, scenery and roadside effects. No variation at all. | You call this sound? I thought there was something on my television (or monitor). I didn't try the 128k version. | Boring. You just have to keep your finger on the accelerator. | Did I say this was boring? Stick to Out Run or Chase HQ. |
R E C O M M E N D E D A L T E R N A T I V E S None -- What do you think of this game? Rate it!! -- ZX Spectrum Main Page
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